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- FLASHQUIZ
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- INTRODUCTION
-
- Flashquiz is a program that can be used for games or for
- learning, or both. It can be used for trivia games or it
- can contain study information.
- Its features include:
- Colorful displays
- Multiple choice or fill in
- On screen file selection
- Printer routines to print file contents
- An option to create one's own files or change them
- An option to reverse the position of the questions and answers
- Retains the top 50 scores on disk and displays them
- Correct answers are displayed after incorrect responses
- Incorrectly answered questions are placed back in the stack
- to be attempted again so getting the right answer to each
- question should not take long.
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- INDEX
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- Paragraph
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- Add to a question file . . . . . . . . . . . . . . . 6,10,15
- Change file items . . . . . . . . . . . . . . 6,10,15,17,19
- Create file . . . . . . . . . . . . . . . 4,5,6,8,9,15,21,24
- Directory . . . . . . . . . . . . . . . . . . . 1,5,7,9,22
- Display file contents . . . . . . . . . . . . 6,10,15,16,19
- Edit a file . . . . . . . . . . . . . . . . . . . . 8,10,17
- Load a file . . . . . . . . . . . . . . . . . . . 4,5,10,22
- New file . . . . . . . . . . . . . . . . . . . . 4,6,15,24
- Print file . . . . . . . . . . . . . . . . . . . . . . 10,23
- Quit the program . . . . . . . . . . . . . . . . . . . 10,24
- Reset the file in the program . . . . . . . . . . . 10,21,24
- Reverse questions and answers . . . . . . . . . . . 10,17,18
- Run, Flashquiz . . . . . . . . . . . . . . . . . . . . . . 1
- Scores . . . . . . . . . . . . . . . . . . . . . 10,11,12,21
- Scores file . . . . . . . . . . . . . . . . . . 1,10,21,26
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- FLASHQUIZ INFORMATION Pg. 2
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- OPERATING THE PROGRAM
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- 1) To run the Flashquiz program, set the computer to the drive
- and directory where the program and files are stored. Then, at
- the DOS prompt, type FLASHQZ and press [ENTER]
- If running this program from a hard disk the FLASHQZ.EXE program
- and the files must be in the logged drive and directory, including
- the scores file "QSCORES.QSC".
-
- 2) After loading and running the program, the title screens should
- appear.
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- 3) Next there should be a prompt to ask if one wants to view the
- information and features screens. Press [ Y ] to view them or any
- other key to skip them.
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- 4) Then the program should prompt for the option of loading a file,
- from disk, to be used in the program OR to create a NEW file.
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- 5) Pressing the [ L ] load option should cause the program to
- display the available files in the current, logged directory. To
- load one of them, type the number in front of the file name desired
- and press ENTER. Pressing [ 0 ] will take the program to the main
- menu but there will be no file in the program memory to work with
- until one is created or loaded.
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- 6) Pressing the [ C ] create option should take the program to the
- beginning of the routine that starts a new file. First it should
- prompt for the file name. The file name is that which the program
- will use to save or load it later. Only MS-DOS recognized
- characters are valid and it can not be longer than eight characters.
- The program should then go to the ADD ITEMS TO FILE] routine.
- The shorter portions of the questions work best in the first entry.
- The entries can contain a maximum of 255 characters each, although
- limiting the entries to two lines works best when later
- displaying the multiple choice option. When you finish entering
- the items just press [ENTER] at the beginning of an entry and
- the program should go to the Main Menu. You can add more
- items later using the ADD option. Remember to save a
- newly created or changed file.
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- 7) This program will only access the quiz files that are in
- the logged drive and directory.
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- 8) Files can be created, or edited and saved using a word processor
- that writes in ASCII as long as they have a carriage return after each
- question and after each answer. Do NOT use printer controls or page
- format controls when writing flashquiz.QZZ data files as this will
- have and adverse affect on the program.
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- FLASHQUIZ INFORMATION Pg. 3
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- 9) When saving a file that was created with an ASCII word processor
- remember to use the .QZZ extension so that this program will recognize
- it when it loads the file names. When saving a file from with in the
- FLASHQUIZ program the .QZZ extension is prompted on the screen and
- need not be typed in. Files saved with the FLASHQUIZ program can
- only be saved to the logged drive and directory. Remember to
- place any files created with an ASCII word processor on the same
- drive and directory as the "FLASHQZ.EXE" program.
-
- 10) MAIN MENU
-
- BEGIN 'FLASH'
- ADD ITEMS TO FILE
- DISPLAY THE FILE ON THE SCREEN
- EDIT FILE (reverse-change-erase items in file)
- SCORES (view or clear)
- FILES (load or save) Menu
- PRINT FILE ON PRINTER
- QUIT program or Reset file
-
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- 11) BEGIN 'FLASH' Function: This is the function that starts the
- quiz routine. There are options for multiple choice or fill-in.
- If the fill-in option is selected the answer must be entered exactly
- as it appears in the file to get it correct. However, the program
- allows an immediate second try if the first entry is incorrect before
- calling it incorrect. Incorrectly answered questions are repeated
- randomly along with those remaining as the program continues until
- all of the questions have been correctly answered or the [ESC] key
- is pushed while the score display line is one the screen.
- The program will display the correct answer after an
- incorrect response.
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- 12) A person is not prompted to enter their name into the
- "TOP SCORES" list until a quiz file is completed.
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- 13) The maximum number of questions and answers that the program
- will store in memory is 100, although the multiple choice routine
- will function with a minimum of four.
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- 14) A file that actually contains 100 questions requires quite an
- attention span. Limiting file lengths to a comfortable length may
- be more enjoyable.
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- 15) ADD Function: This function is to add items to an existing file
- or to a newly created file. When entering questions or answers
- from this option that are more than one line long, do not press
- ENTER until the end of the question or answer, not the end of
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- FLASHQUIZ INFORMATION Pg. 4
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- the line. Do not worry about the end of the line word wrap as
- the program checks that when displaying the file items.
- Remember to save the new or changed file in either case. To exit
- the ADD function simply press [ENTER] at the beginning of a new entry.
-
- 16) DISPLAY Function: This function will show the current contents
- of a file that is in program memory on the screen. Pushing any key
- will pause the scrolling. Pushing any key after that will restart the
- scrolling. Pushing [ESC] while the scroll is paused will exit the
- display mode and direct the program back to the main menu.
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- 17) EDIT FILE Function: This option will take the program to
- the EDIT sub-menu. The Edit sub-menu offers three alternatives,
- which are: Reverse questions and answers, Change a question
- and answer and Erase a question and answer.
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- 18) REVERSE: This option changes the position of the first and
- second part of an entry.
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- 19) CHANGE Function: This option can be used to correct an item in
- a file. You will need to know which item number it is. If the item
- number is not known it can be referenced by using the display
- function from the main menu. Remember to save a corrected file before
- reloading or exiting the program.
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- 20) ERASE ITEM FROM FILE Function: This option does exactly that.
- It erases a question and answer from the file. The program will ask
- for an item number then show the item. The program does ask for
- verification before it erases so it is possible to leave the item
- there, after checking it.
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- 21) SCORES: This functions selects displaying the top scores
- or clearing the top scores file and resetting it. View scores
- will display the top scores up to a maximum of 50. the scrolling
- can be toggled by pushing any key. If the program tries to access
- the scores file and can not find it, it will create a new one.
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- 22) FILES (load or save): This function accesses the disk drive,
- including LOAD, SAVE, or DIRECTORY
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- 23) PRINT FILE ON PRINTER Function: This function will print
- either questions, answers, or both on a printer. Please be sure
- that the printer is connected and turned on. The printer format
- is set for and IBM (r) Proprinter. Other printers may not function
- as well.
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- 24) QUIT OR RESET PROGRAM: This function will exit the
- program or clear the file currently in memory if you want to start a
- new file. Remember to save a corrected or newly created file before exiting
- or resetting the program.
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- 25) Please note: This program is presented with no warranties
- expressed or implied.
-
- Jorg Kretschmer
- 22414 Grove Point
- St. Clair Shores, MI 48081
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- (810) 771-0141
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- FLASHQUIZ INFORMATION Pg. 5
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- 26) Flashquiz operational files
-
- FLASHQZ.EXE The Flashquiz program.
- INSTRUCT.BAT The batch program that initiates the process of
- displaying the instructions documentation on
- the screen.
- INSTRUCT.DOC The ASCII file (this one) that contains the
- program documentation.
- LIST.COM A program by Vern Buerg that reads and displays
- the documentation file.
- QSCORES.QSC The file where the quiz scores are stored.
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- 27) Flashquiz sample data files
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- ADVERT1 QZZ Advertising terms
- ASTRONM1 QZZ Astronomy terms
- AUTOMCH1 QZZ Auto mechanics terms
- AUTOMCH2 QZZ
- BSN-TRM1 QZZ Business terms
- C-LANG1 QZZ C computer language terminology
- CMPTRTR1 QZZ Computer terminology
- DEFINE1 QZZ Vocabulary terms
- ECON1 QZZ Economics vocabulary
- FINANCE1 QZZ Finance terminology
- FLITETR1 QZZ Aircraft vocabulary
- GEOGRPHY QZZ Geography information
- GERMAN1 QZZ German/English vocabulary
- GERMAN2 QZZ
- GERMAN3 QZZ
- GERMAN4 QZZ
- HEALTH-A QZZ Health, misc.
- HEALTH8 QZZ Eight grade health
- HISTDAT1 QZZ Historical dates and events
- HISTDAT2 QZZ
- LOGICFLS QZZ Logic fallacies
- MANUFG1 QZZ Manufacturing vocabulary
- MARKTG1 QZZ Marketing terms
- MATHFRML QZZ Sample math formula file
- MS-DOS-1 QZZ MS-DOS (r) commands and functions
- MS-DOS-2 QZZ
- MS-DOS-3 QZZ
- PSYCH1 QZZ Sample psychology terminology file
- SCIENC6 QZZ Sixth grade science
- SCIENC7 QZZ Seventh grade science
- SPANISH1 QZZ Spanish/English vocabulary
- SPANISH2 QZZ
- SPANISH3 QZZ
- SPANISH4 QZZ
- SPANISH5 QZZ
- STATECAP QZZ States and their capital cities
- TELECOM1 QZZ Computer telecommunications terms
- TRIVIA1 QZZ Sample miscellaneous
- TRIVIA2 QZZ
- TRIVIA3 QZZ
- WRLDCAP1 QZZ Countries and their capital cities
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